!!!
Monday, September 24, 2012
Sunday, September 23, 2012
Dissidia Duodecim 012 (Revisited)
Okay, have had enough of Dynasty Warriors - Next. The Only good thing about this button smasher is its story ... cos I can learn about the Three Kingdoms period through the gameplay. That's about it. There is little strategy involved, the weapons/items are crap (just half a dozen slots for accessorising?Come On!), the characters are crap ... basically I have no incentive to unlock anything and have not much choice but to keep advancing with the story ... so, after I reached the bit when the Three Kingdoms were formed, I lost interest.
Instead, I downloaded Dissidia 012 (which I played some time ago) and rediscovering it. The strangest thing is ... I have no recollection of how far I got with this game ... all I know is I finished the main story and have unlocked Dissidia 13 (which is the original Dissidia game that I played and enjoyed a couple of years ago) and Scenario 000. I remember I didn't want to play Dissidia 13 all over again but no idea why I didn't start on Scenario 000, which kinda looks exciting (now). Probably cos I got tired just playing through Dissidia 012. There is also a whole "Report" section that I'd left out.
Anyway, am picking up where I left off ... which feels a bit weird, it's like I picked up someone else's game and that someone else is, in fact, me (a year ago). I was checking all the equipment and item slots and the old me did a pretty decent job in unlocking many useful stuff (but just not enough ... guess I was fed up with the farming ...)
Now I have to relearn all the moves and try to farm as many exclusive weapons and items as possible. I think FFXIII-2 has definitely rekindled my love for this series! (See next post!!!)
Now I have to relearn all the moves and try to farm as many exclusive weapons and items as possible. I think FFXIII-2 has definitely rekindled my love for this series! (See next post!!!)
Sunday, September 16, 2012
Saturday, September 15, 2012
Dynasty Warriors Next (Part Two)
In desperation, I've returned to this button-smashing game and, surprisingly (if not strangely), it appears to be less difficult than when I first played it back in April. Perhaps because I'm picking up where I left off, when some my characters have already levelled/ranked up.
I'm now breezing through the battles. One (stupid) problem I have with the gameplay is that I often get lost on my way to the enemy's base camp (which I most conquer to end the game). I'm sure this is NOT a major issue with most gamers but, unfortunately, I'm not most gamers and I simply don't know why if keep taking the wrong turns on the map. I think the system is a bit counter-intuitive. I've also come to realise the "conversation" that takes place in the background isn't just for sound effect but is actual hint on what I should do next. But how can one concentrate on the action AND listening to instructions simultaneously?
I have now unlocked my characters and might be playing this mindless game for awhile before the next game comes along. I have to say the graphics is stunning and the special moves are all pretty cool. Not quite the same as Final Fantasy but I will just have to settle with this for now.
Friday, September 14, 2012
Limited Edition of Vita
Having crashed more times than I could tolerate, I'd decided to trade in my old (black) PSP Vita with a special Hatsune Miku (white) special edition.
Not Girlie but totally Otaku!!! |
The thing is, I didn't know how popular this game was (the game itself, Hatsune Miku - Project Diva f, which is a bit like Guitar Hero, I had no interest in ... I only wanted the beautiful console) so I was a little surprised when I found it was all sold out in my area. Had to quickly cab to another side of town to buy the one that I saw last weekend (it turned out that was the last one in the shop).
Phew (since I already traded the old one in ... and I didn't wannabe totally PSP-less)!!!
Anyway, the new machine is now fully charged and am playing Dynasty Warriors Next on it ... NOT my favourite game but I'm done with Tactics Ogre and Disgaea and am still waiting for a new game that might interest me ...
Monday, September 10, 2012
Aramis Unlocked
Being a (semi) completist gamer, I just HAD to have the last extra character in Disgaea 3: Absence of Detention unlocked.
Pleinair |
Celestial Host |
Aramis |
I'm actually done with the game: finished the main story and killed the final boss (which was tedious). Yes, there is still this one final, final boss in the "Land of Carnage" but that really requires hours after hours of mindless grinding (getting characters up to Level 9999) but I'm NOT that crazy. I've done enough grinding for now. Anyway, so there are three special characters that can be unlocked (without too much grinding): Pleinair, Angel/Celestial Host and Aramis. While the first two were reasonably easy, unlocking Aramis was a Nightmare.
The challenge here is to finish TEN battles within 145 moves/commands. In my first few tries, I had, like, already 120 moves and I was only in the third battle. Anyway, after much persistence (and good luck, since some of the maps I had was REALLY easy in my final attempt), I was around 140-145 moves when I had ONE final Gatekeeper (in battle no. 10) to destroy .... but she just would NOT die!!! Then I went over 150 moves, I thought I'd wasted all that (hours of) effort and was on the verge of having a teary breakdown ... but when the gatekeeper was finally killed, I got a 20 move BONUS!!! Hurrah!!! Unlocked!!!
Now I feel ... completed.
Friday, September 7, 2012
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