SO ... I'm now edging towards the end of Tactics Ogre: Let Us Cling Together and the past two nights (until way past midnight) I'd made some really cool progress. *Fan Talk begins* The rescue-Catiua- (but why? Why? Why? She has been such a b****!) and-turn-her-into-a-princess mission has been accomplished and so has the Diego/Azelstan (and Sean Connery lookalike character) rescue assignment. Now I just need to get Azelstan to join my team (which, for me, more or less, completes this game). The problem is there are still three more battles to fight before I get there so, apparently, I will now need to upgrade my weapons through a process called Crafting. The enemies are getting really tough. But this truly is a laborious process. In order to get the weapon(s) I want, I need to craft/make with all these ingredients; but the ingredients ALSO need to be crafted. So say, I want a new bow for my chief archer Arycelle, I need to look for a combination of ingredients A + B, but in order to get A or B, I would need ingredients C+D, and to get C or D, I need E+F and so on. How bloody confusing. Also, the crafting process could actually FAIL at the end so after all that faffing around you might just end up with nothing. That's kinda naff.
Anyway, the game is actually quite fun and requires a lot of strategic thinking. And I have now played the supposedly top three games this year: Tactics Ogre, FF Duodecim and The 3rd Birthday, all created by Square Enix.
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