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Monday, May 13, 2019

Final Fantasy XII -- The Zodiac Age

First of all, things have certainly taken a turn for the worst in my Final Fantasy XV: A New Empire game since the last post. For reason unknown -- other than stupidity and/or greed -- the developer decided to just completely reset the game so whatever items/ troops/ strategies and real money that players had invested had literally turned to rubbish overnight. They practically started the game on a clean slate and expect gamers to continue to invest time and money into it? 

So, the good news is I am finally done with it. I still log on maybe once or twice a day to catch up with fellow players but that's about it. My empire is completely useless. Let that be a lesson learnt! Never spend money on mobile games.


It's lucky perhaps then that Square Enix decided to port Final Fantasy XII to Switch :-) This is one of the FF games that I knew very little about (it was released on the PS2 more than a decade ago) except for the two characters - Vaan and Gabranth - who appeared in the Dissidia Duodecim, which I played before. It has quite an epic story and the gameplay is super fun (think the combat system is even better than the dresspheres in Final Fantasy X2, which I love).

I've now reached the point where I have to decide how to split my six characters into two teams... I initially want to (since I'm obsessed with thematic/ canonical setups) put the lead characters - the knight, the princess and the sky pirate - all onto one team but having given this some  more thoughts, I think it'd make sense to have two balanced teams of physical/ tanks and magic wielders.

So now each lead character will, well, lead their team: 

Team A
Ashe (the Princess) White Mage/ Foebreaker
Balthier Ulan/ Machinist
Fran Archer / Red Battlemage

Team B
Basch (the Knight) Knight/ Bushi
Vaan Shikari/ Black Mage
Penelo Monk/ Time Battlemage  

(Optional)
Team C
Balthier (the Sky Pirate)
Ashe (the Princess)
Basch (the Knight) 




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