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Saturday, May 6, 2017

Nobunaga's Ambition: Ascension

Here is a grand strategy game series that I dabbled in some years ago. It takes a bit of time to get a sense of what you are doing (me, several years lol) as there is so much micro-management I didn't know where to start.


With Ascension, the Nobunaga series finally introduced a gameplay mechanism that is similar to the Romance of the Three Kingdom games -- I get to play as an humble office to manage a fief instead of a daimyo working towards taking over/ unifying the entire country. And instead of following some historical events, I can choose to follow my own path: i.e. my office had already defected a few times to build up a stronger army. 

This is one long game (at the moment it's one invasion after another while learning about Japanese history) ... so will see where it will take me ...

Besides, am having a game drought (ironically someone gave me a PS4 slim!!!) and there isn't much out there worth playing right now for me. The other night I finally finished Summon Night 6: Lost Borders... the turn-based gameplay was interesting to begin with then it just kinda fizzled out ... the game itself is not challenging (though the final boss battle did take quite long). Think it was released just for fans (and I am not one of them). So I sold that -- as well as the Super Robot Wars Z3 cos it's in Japanese and I now have two more robot wars games that are in English (am not playing them right now). Psycho-Pass Mandatory Happiness also seems to appeal only to fans, as is Persona 4 Dancing All Night

In the meantime I just jump between old games: Atelier Escha & Logy: Alchemists of the Dusk Sky  I'm still playing but it's just not very engaging (though it is beautifully rendered). I'm just not very good at alchemy lol. Then there are the games I already finished: the two Zero Escape titles, the various Final Fantasy games, Uncharted Fight for Fortune ... which I kept going back to. 

But I really need to find something new -- and good ....  

Saturday, April 15, 2017

My Fav Final Fantasy Intro

From Final Fantasy IV



... oh, and a great track from Final Fantasy VII Crisis Core

Saturday, April 8, 2017

A Body That Feels Heavy

It could be the humid/ dreary weather or the fact I'm physically (and mentally) drained but my body felt very heavy during the vinyasa class today. When I was doing the handstand (against the wall, had to hold for a minute each time we went up), I felt like my body was crushing onto my shoulders and hands ... it could be that my shoulders weren't open enough ... but when I was doing the mermaid pose I was able to reach back to hook my fingers so that might not be it ... anyway, I just felt my body was one big piece of brick and my energy level was low.  

Still, I'm glad I practised for 75 mins cos it did me an energy boost -- and an appetite -- after the class. At least now I don't feel like crawling back to bed, even the sky has gone completely grey.

Nothing's happening much on Games-land ... bar Psycho-Pass Mandatory Happiness (what a weird title name) I'm STILL playing the same (literally) old games. I picked up Persona Dancing All Night again but it's just too repetitive ... I will eventually finish it but I just need to spread out that repetitiveness. I've decided to do a third playthrough for Final Fantasy X-2 cos I've pretty much done all there is to be done in my second playthru -- which was to unlock all the fiend cups. Since I get to keep all my accessories and the entire Fiend Arena, I can rush through now to get the True Ending then just go through the Fiend Arena again ... from level 1 !!! That'd be very challenging... I am leaving all the strategy games for later...

Phone-wise I've decided to continue to use the BlackBerry Priv (which has been behaving itself since the last firmware update) and the LG G5. Have to say I hated the G5 when it was released last year... I just thought the phone felt cheap and plasticky ... but one year on, and having owned the more metallic V20, I actually quite like its light weight and size. V20 was far too big to carry around. I was planning to get the new Sony but the XZs is a bit of a let down, especially its camera quality is not as good as other mid-to-top range phones. Just as well, can save some $$$ ^^

Sunday, March 26, 2017

Final Fantasy Accessories and Weapons (2)


Darkness!!

Yes, another tweak! Quake + Dualcast turns out (to me) very underwhelming (ran out of MPs casting !!) so have decided to swap that with Darkness, an AoE spell that uses HP instead of MP. Not only because it looks kinda cool (and ignores defence, and can hit flying objects too, unlike quake), I have the Genji Armour -- Regen -- so can just keep casting ^^ Also now have two HP +999%!! Darkness' power is determined by ATK stats and 215 is not bad. Think current setup is pretty powerful -- and fun too (You can do it Zack!!!)  

Sunday, March 19, 2017

Final Fantasy Accessories and Weapons

Part of what makes Final Fantasy games is so addictive for me is not so much the stories but how I can find and unlock rare items in the game to build my ultimate/ perfect setup. My most recent success with the Pink Tail in FFIV (last post) is good example (all 10 characters have their ultimate weapon/ gear/ accessories), as is all those dresspheres and garment grinds - as well as the ultimate bosses I unlocked - in FFX-2. With FFIII I've unlocked all the jobs but the game is simply too grindy (even for me) I'll leave that for now. FF Type 0 is even worse as trying to get the ultimate spells and gears mean AFK grinding i.e. taping your control down so it'd grind while you are "away from keyboard" (!!) What? Again, I'll leave that for now.    

Is this the Real final setup?
Which leaves us FFVII: Crisis Core and, surprisingly, the setup for Zack has taken me a longer time to fine tune and perfect (as you can see my past posts). And I am still tweaking it. While getting his accessories (e.g. the Genji gear and Divine Slayer) was "straightforward" -- completing the 300 missions and unlocking all the scenes in the DMW but it wasn't as grindy as in FF Type 0 -- his materia setup is more fiddly. It took me ages just to understand how it works; it's a bit like chemistry when you combine two things you get a new one only you have to think about transferring "properties" from one thing to another. Like, how to give Costly Punch more VIT or create an attack that has more SPR etc. Well, unfortunately it is impossible to transfer VIT+100 to Costly Punch. Luckily, I can boost its VIT stats by fusing it with another Costly Punch materia and lots of aegis armlets (which, thank god, was easy to farm). So with stat boosting accessories like Ziedrich + summon materia, I am able to cap all VIT, SPR and MAG stats. 

But I didn't want to have the SPR+ and VIT+ materia taking up my precious skills slots so today I managed to do more materia fusion and now have BOTH Costly Punch and Quake, as well as an additional Mug skill (which I could transfer the SPR +100 onto). I'd have liked to have Dual Cast but you cannot transfer stats onto it (i,e. if I wanna have it on, then I won't have SPR +255). Besides, I'll need to Master it (hmm, may do that later) ... maybe I will alternate a Mastered Dual Cast with either Lucky Stars or Rebirth Flame. 

A couple of hours later...

Okay, I just levelled up/ Mastered Dual Cast (in that tedious kill 1,000 troupers mission - yikes) and I don't really see any distinct advantage of having the skill other than it heals more (?) (and did I imagine it or it eats up a lot of MPs for Quake?) So, back in Rebirth Flame (great animation) + Lucky Stars. Just took Zack to that "only for 1st class mission" (love the spawning of those eggs...) and got a free phoenix down from the RF summon. Level 96 now so three more levels to cap that.   




Friday, March 10, 2017

A Tale of the Pink Tail

This is, like, totally INSANE.

Hello Princess!

So having recently picked up Final Fantasy III (downloaded onto iPad1 awhile ago) -- I am going though my FF phase -- I decided to revisit FFIV since FFIII became a bit grindy just to level up (little did I know!) 

Anyway, having got all the top gears for my characters (was around level 50-60 then), I noticed I could try farm the legendary "pink tail", which can be exchanged for the game's best equipment, the Adamant Armour. I knew it is a super rare drop but not THIS RARE! Literally hundreds of battles (killing those Flan Princesses), zillions of gils, and many levels later (Cecil, Kain, Rydia, Rosa and Edward all @ level 99 or close to), still not one pink tail in sight. This is the BIGGEST grindfest since Tactics Ogre!!! I've levelled so much I can take on those flans without losing any HPs (which is great cos I can save MPs on healing) ... still, how many more auto-battles (thank god this HAS auto-battles) do I have to sit through before getting this item???

I've just stocked up for more mindless grinding, so I now have thousands of Sirens that I farmed earlier (need them to summon the Flan Princesses) and TONNES of elixirs (for Rydia to summon Bahamut/ mega flame) to grind until my PSVita (or me) blows up ...

Sunday, February 5, 2017

Final Fantasy X-2 2nd Playthru (Part Two)

After a week I managed to reach Chapter 5 - faster than expected though I did skip all the side quests, hence locking myself out of the Fiend Colony, meaning I will not be able to unlock the The End garment grid (boo-hoo) ... why did I missed it in the first playthrough?

Anyway, have now unlocked not only the Aeon Cup (got the Peerless GG already -- hurrah) but also the Fiend World Cup/Almighty Shinra Cup (nabbing the Adamantite along the way). Will do one more Cactuar Cup battle before attempting the Fiend World Cup and unlocking, hopefully, the Almighty Shinra Cup before YRP levelled up more. Yuna, Rikku and Paine are at level 42-43 currently, which is neither too high nor low and battles remain challenging, especially in the Fiend Arena.

I've been fiddling with the setups a bit because I want to stay thematic (like, I don't see Yuna as a physical fighter, more a mage/ healer) while making every character strong and useful. So this is what I have so far (and this is what makes this game fun):

Yuna
She can switch between Gunner, Songstress, Psychic, Festivalist, White Mage and Mascot, all with maxed abilities. But since Mascot kinda overrides White Mage and Catnip has been nerfed, I've switched out both. Psychic is a real find (teleport and invincibility abilities are amazing) so great to have at the start of a battle (to get behind enemies). Songstress is great for buffing and Festivalist can cast Ultima but probably only good enough for non-boss fights).Lady Luck seems like a good one to explore later... So Mascot is still the preferred dressphere/class for Yuna and when coupled with the Higher Power GG, she can be a v good healer while dealing out decent damage with Moogle Beam. I still have one more accessory slot for her (be great to give her Ragnarok so don't have to worry about running out of MP). I put the stat boosting Adamantite on her. Though that slows her down a lot but it also makes her invincibility and (songs) buffs longer (I think...) which is super cool.  

Rikku
I see her more as a support character, with ability to steal, heal and buff. I switch her between Thief, Berserker and Mascot ... thematically all make good sense. I skip Alchemist cos I cannot do the mixing (cannot read the Japanese names of items!). So she can do damages as Berserker, with auto-regen (though not great) as well as heal and buff with Mascot. I like her because she moves fast (and can steal) and I slapped a Valiant Lustre GG on her to further boost her defence. But she is the weakest of the three... sometimes just use her as bait (for tough boss). I put a speed bracer and ribbon on her for More protection! 

Paine
I never liked this character (all the pouting... and that hair!) but, boy, is she the best Boss Killer in the game?!  I only see her as a heavy damage dealer so Warrior and Dark Knight classes suit her the best. Mascot also has Samurai skills (Fireworks!) which is brilliant. Needless to say, I put the damage-boosting Peerless on her (break damage limit) as well as Iron Duke to boost her stats (monstrous!) and Ragnarok, meaning can keep using her amazing Cactling Gun without the fear of running out of MP.  




Chocobo/ Lulu
I need to build these "creatures" ... both have multiple hits so putting Invincible and Catnip on them would work wonders ... will try that later Mwahahaha...