There was an error in this gadget
Click on water to feed fish

Sunday, June 25, 2017

SD Gundam Generation Genesis

Having spent more than 1,000 hours on this turn-based strategy title -- that's according to the in-game clock, anyway ... but probably just a fraction of that in reality since the accumulated hours seem to be the total time the game has been active than of me playing it -- I've grown to like it quite a bit.

I came in as a total newbie as I haven't been a Gundam fan. So SD GGG is a great introduction cos 1) it obviously targets Gundam fans and 2) it tells the same core story about 20+ times (if you play every single story in the game). Sometimes you side with "the Federation", other times "the Zeon" rival fraction, which is kinda clever. I think the anime was created very much at a time when Japan was still pondering about the Second World War and its aftermaths; and its philosophic musings (yes!) verge on that grey area between right or wrong, good and evil etc.

So you can either enjoy these "moral" stories (which I do), or the collecting of the many, many Gundams and robots and warships (which I kinda enjoy but not obsessively) and the gameplay.

Now, the gameplay is pretty straightforward, not unlike Tactics Ogre only less fiddly. You basically unlock characters and units (i.e. an array of Gundam models) that you like and then that's it ... take them to battles and level up. There are options for you to evolve or exchange the units -- and characters gain more skills as they level up -- but the game (on normal mode anyway) is quite easy there is absolutely no need to pay too much attention on "bettering" your team. Sometimes I just want a basic Gundam simply cos it looks great (Blue Destiny Units!!!) without worrying about making it God-like. I leave that to the Unicorn Gundams, which players can easily unlock from the word go. The game also comes with some OP Gundams (Phoenix Gundam Power Unlocked) so this is not a difficult game... though the puzzles/challenges without these OP Gundams can be fun.



Being thematically obsessed, I now have two Federation warships, the Argama and the Nahel Argama [London Bell] captained by Bright Noa, (maybe I should get a Zeon one later) and four different teams. One made up of characters from the default Generation Genesis series, one from the first Gundam series (with Amuro Ray), one headed by Haman Karn (with the Quebley), one with Blue Destiny series (which I like!)

I have decided not to play the hard or insane mode cos that practically just means each battle lasts a lot longer (than it already is!) So I think I will just play through all the series and that's it. Will then move onto Super Robot Wars V, which I've heard has a more interesting story. 

Tuesday, June 13, 2017

Plateau and Repetition

So I have been practising yoga for nine years (I always remember I started my practice a week before the devastating earthquake in Sichuan, 2008) and it feels like I've reached the proverbial plateau. That is when my body doesn't seem to be "advancing" any further and that it feels like I am not making any progress ... that all I'm doing now is to repeat the same old sequence again and again and again. Why am I not gaining more strength and flexibility? Why I still suck at handstand ><

Then I attended this panel discussion at this year's Asia Yoga Conference (AYC) and it all started to make sense. In this excerpt, veteran yoga teacher David Swenson explains why he likes practising Ashtanga and that through the repetition practitioners are able to find the magic and depth that lies within that practice... I'm totally inspired by that!!!

  

Saturday, May 6, 2017

Nobunaga's Ambition: Ascension

Here is a grand strategy game series that I dabbled in some years ago. It takes a bit of time to get a sense of what you are doing (me, several years lol) as there is so much micro-management I didn't know where to start.


With Ascension, the Nobunaga series finally introduced a gameplay mechanism that is similar to the Romance of the Three Kingdom games -- I get to play as an humble office to manage a fief instead of a daimyo working towards taking over/ unifying the entire country. And instead of following some historical events, I can choose to follow my own path: i.e. my office had already defected a few times to build up a stronger army. 

This is one long game (at the moment it's one invasion after another while learning about Japanese history) ... so will see where it will take me ...

Besides, am having a game drought (ironically someone gave me a PS4 slim!!!) and there isn't much out there worth playing right now for me. The other night I finally finished Summon Night 6: Lost Borders... the turn-based gameplay was interesting to begin with then it just kinda fizzled out ... the game itself is not challenging (though the final boss battle did take quite long). Think it was released just for fans (and I am not one of them). So I sold that -- as well as the Super Robot Wars Z3 cos it's in Japanese and I now have two more robot wars games that are in English (am not playing them right now). Psycho-Pass Mandatory Happiness also seems to appeal only to fans, as is Persona 4 Dancing All Night

In the meantime I just jump between old games: Atelier Escha & Logy: Alchemists of the Dusk Sky  I'm still playing but it's just not very engaging (though it is beautifully rendered). I'm just not very good at alchemy lol. Then there are the games I already finished: the two Zero Escape titles, the various Final Fantasy games, Uncharted Fight for Fortune ... which I kept going back to. 

But I really need to find something new -- and good ....  

Saturday, April 15, 2017

My Fav Final Fantasy Intro

From Final Fantasy IV



... oh, and a great track from Final Fantasy VII Crisis Core

Saturday, April 8, 2017

A Body That Feels Heavy

It could be the humid/ dreary weather or the fact I'm physically (and mentally) drained but my body felt very heavy during the vinyasa class today. When I was doing the handstand (against the wall, had to hold for a minute each time we went up), I felt like my body was crushing onto my shoulders and hands ... it could be that my shoulders weren't open enough ... but when I was doing the mermaid pose I was able to reach back to hook my fingers so that might not be it ... anyway, I just felt my body was one big piece of brick and my energy level was low.  

Still, I'm glad I practised for 75 mins cos it did me an energy boost -- and an appetite -- after the class. At least now I don't feel like crawling back to bed, even the sky has gone completely grey.

Nothing's happening much on Games-land ... bar Psycho-Pass Mandatory Happiness (what a weird title name) I'm STILL playing the same (literally) old games. I picked up Persona Dancing All Night again but it's just too repetitive ... I will eventually finish it but I just need to spread out that repetitiveness. I've decided to do a third playthrough for Final Fantasy X-2 cos I've pretty much done all there is to be done in my second playthru -- which was to unlock all the fiend cups. Since I get to keep all my accessories and the entire Fiend Arena, I can rush through now to get the True Ending then just go through the Fiend Arena again ... from level 1 !!! That'd be very challenging... I am leaving all the strategy games for later...

Phone-wise I've decided to continue to use the BlackBerry Priv (which has been behaving itself since the last firmware update) and the LG G5. Have to say I hated the G5 when it was released last year... I just thought the phone felt cheap and plasticky ... but one year on, and having owned the more metallic V20, I actually quite like its light weight and size. V20 was far too big to carry around. I was planning to get the new Sony but the XZs is a bit of a let down, especially its camera quality is not as good as other mid-to-top range phones. Just as well, can save some $$$ ^^

Sunday, March 26, 2017

Final Fantasy Accessories and Weapons (2)


Darkness!!

Yes, another tweak! Quake + Dualcast turns out (to me) very underwhelming (ran out of MPs casting !!) so have decided to swap that with Darkness, an AoE spell that uses HP instead of MP. Not only because it looks kinda cool (and ignores defence, and can hit flying objects too, unlike quake), I have the Genji Armour -- Regen -- so can just keep casting ^^ Also now have two HP +999%!! Darkness' power is determined by ATK stats and 215 is not bad. Think current setup is pretty powerful -- and fun too (You can do it Zack!!!)  

Sunday, March 19, 2017

Final Fantasy Accessories and Weapons

Part of what makes Final Fantasy games is so addictive for me is not so much the stories but how I can find and unlock rare items in the game to build my ultimate/ perfect setup. My most recent success with the Pink Tail in FFIV (last post) is good example (all 10 characters have their ultimate weapon/ gear/ accessories), as is all those dresspheres and garment grinds - as well as the ultimate bosses I unlocked - in FFX-2. With FFIII I've unlocked all the jobs but the game is simply too grindy (even for me) I'll leave that for now. FF Type 0 is even worse as trying to get the ultimate spells and gears mean AFK grinding i.e. taping your control down so it'd grind while you are "away from keyboard" (!!) What? Again, I'll leave that for now.    

Is this the Real final setup?
Which leaves us FFVII: Crisis Core and, surprisingly, the setup for Zack has taken me a longer time to fine tune and perfect (as you can see my past posts). And I am still tweaking it. While getting his accessories (e.g. the Genji gear and Divine Slayer) was "straightforward" -- completing the 300 missions and unlocking all the scenes in the DMW but it wasn't as grindy as in FF Type 0 -- his materia setup is more fiddly. It took me ages just to understand how it works; it's a bit like chemistry when you combine two things you get a new one only you have to think about transferring "properties" from one thing to another. Like, how to give Costly Punch more VIT or create an attack that has more SPR etc. Well, unfortunately it is impossible to transfer VIT+100 to Costly Punch. Luckily, I can boost its VIT stats by fusing it with another Costly Punch materia and lots of aegis armlets (which, thank god, was easy to farm). So with stat boosting accessories like Ziedrich + summon materia, I am able to cap all VIT, SPR and MAG stats. 

But I didn't want to have the SPR+ and VIT+ materia taking up my precious skills slots so today I managed to do more materia fusion and now have BOTH Costly Punch and Quake, as well as an additional Mug skill (which I could transfer the SPR +100 onto). I'd have liked to have Dual Cast but you cannot transfer stats onto it (i,e. if I wanna have it on, then I won't have SPR +255). Besides, I'll need to Master it (hmm, may do that later) ... maybe I will alternate a Mastered Dual Cast with either Lucky Stars or Rebirth Flame. 

A couple of hours later...

Okay, I just levelled up/ Mastered Dual Cast (in that tedious kill 1,000 troupers mission - yikes) and I don't really see any distinct advantage of having the skill other than it heals more (?) (and did I imagine it or it eats up a lot of MPs for Quake?) So, back in Rebirth Flame (great animation) + Lucky Stars. Just took Zack to that "only for 1st class mission" (love the spawning of those eggs...) and got a free phoenix down from the RF summon. Level 96 now so three more levels to cap that.